![modtools bf2 modtools bf2](https://static.gamefront.com/storage/screenshots/57/files2/94694_1.jpg)
When 1942 was the shooter to play, the Desert Combat mod was more popular than the game itself.
#Modtools bf2 mods
You list games that mods have added a ton too, but you forget 1942 in that list (as do most people as it seem most played BF2). But I'm saying, if people want to reach those files they will. I'm not saying no mod tools makes it easy. With BF3 being one of the first games to support all modern features its something the mod community could truly learn from and create some mind blowing modifications with. That said i feel with Mod tools BF3 could quite possible end up staying in the top spot for best looking game for a very long time look at what tools did for the ancient Gamebryo based Bethesda games, once you mod that game it still looks good compared to other titles today, and its 5+ years old.
![modtools bf2 modtools bf2](https://media.moddb.com/cache/images/downloads/1/34/33063/thumb_620x2000/2059_0.jpg)
In the end mod tools help games improve over time and offer a talent pool that companies cant normal access, locking out modding on BF3 is simply a way to maintain DLC revenue because we all already know some gun nut will model any weapon they can and have it look better and get it in game lol meaning skins and extra weapon packs wouldnt be so profitable, its a business thing, i see why there doing it, dosent mean i have to like it tho Good examples of games where small teams have proven to be far more effective at improving and overall adding value Given tools a small mod team can do alot with a game, no mod tools these days pretty much kills any real modding attemptsīut the major problem is do to compression and special model and file types and containers no mod tools means you wont see anything its why BC2 dosent really have mods, if we cant take the games models textures etc and export them drag them into a 3D app we cant really change anything no can we thats the problem now you see we have to tear apart binary containers that hold all the info replace items then reseal the containers, without the exe to launch the game flipping you the bird do to DRM, this is why mod tools are needed, its not that they are to complex, or anything even remotely close to that, its the simple fact that given time a group of ppl can and usually will do a better job then the original developer, and it does tend to make them look bad lol